Olive Branch
Identifier in X-Plane | KOLV |
---|---|
Full name | Olive Branch |
Country | United States |
Datum Coordinates (lat, lon) | 34.98100, -89.78700 open in Google Maps |
Elevation | (Not specified) |
Recommended Scenery Pack |
101436 by
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Attributes |
Checkout status
This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.
- 107310 – acniv 07/03/2025Lot of minor updates: added proper ramp starts/names, fixed/updated taxi and ground routes, added new hangars and related infra which were added 2024-25 to the actual airport, fences, gates, removed extranious lighting that does not exist at airport, touched up markings to match more closely with actual airport, taxi signs corrected, beacon placement consistent with FAA docs/actual airport, added some eye candy that coincides with actual airport, tested ATC (made no changes), tested ground services, tested AI, all working as expected. Checked boundaries, added exclusions. Noted surrounding areas (Ourtside of boundary) is oddly sparse.Accepted
- 107273 – acniv 07/01/2025Added new private hangars (2024-25), adjusted ground routes to reflect actual airport use, connected broken ground routes to restore functionality, changed sizing on some taxiways to be consisten with actual airport, minor additions to facilitate new Hangars using latest survey pics.See comments
- 101436 – Litjan 03/21/2024Only change was to remove runway centerline lights.Approved Recommended
- 99549 – Julian 11/26/2023Removed XP11 exclusions.Approved
- 99476 – BruceBuilds 11/21/2023Per this moderator's report: https://gateway.x-plane.com/bug_reports/XSG-14858/show, I've added corrections missing in the WedBot default. However, while in the process I've also changed and added many aggregate colorations to latest WED capabilities, deleted old coloration overlays within last build, and split out non-taxiable polygon aggregate. Believe you'll find the full name of KOLV to be: Olive Branch Airport/Taylor Field if a change is desired.Approved
- 92264 – BruceBuilds 08/29/2022When landing onto OLV the other day, I found all taxiway exits totally separated from 18/36. Checking WED it was "preferred" build 83114 and becfause the build was using so many storage units for hangars, I decided to rebuild the airport more realistically. Taxi routes have been extensively simplified. If this build is not the classic example of a lack of hangar variety within WED and the need to remove scenery around default WED hangars, I don't know what airport is. Taxi around all to visualize.See comments
- 91142 – acniv 05/31/2022Removed Ground Vehicle Refuling Desitnations, not at RL airport.See comments
- 90877 – acniv 05/11/2022Funny story about how I forgot to delete building sitting west of A taxiway. Its gone now : )See comments
- 90797 – acniv 05/05/2022Shorter list of what DID NOT change: Runway, Navaids, Boundaries/Exclusions were not changed. Updated RR lighting to match real KOLV, Beacon, VASI, Tower, Hangars, Taxiways correct size and type, Lines modeled after real airport, buildings, fencing, security gates all updated to reflect real airport, other updates to lighting, etc to match more closely with the real KOLV.See comments
- 83114 – Litjan 03/06/2021Fixed validation errors - nothing else. All airport movement areas were badly misplaced along with some strange design decisions...airport needs a full makeover but should be usable for now.Approved
- 53057 – CAC01 06/22/2017Some trees close to the rwyApproved
- 19044 – WEDbot 01/17/2015Airport upload from X-Plane 10.32's default apt.datApproved
Note that this scenery can only be used in the X-Plane flight simulator. You can download the free demo to try it on your computer.