The Gateway is currently accepting scenery developed in these X-Plane versions. Please note scenery developed in Beta versions will not be accepted.
Pre-fabricated modules are available on the Gateway for import into scenery projects. Check out this document for a list and screenshots.
Tips for getting your airport approved on the Gateway
This new article explains ways to avoid common pitfalls that cause airports to be declined by the Gateway Moderator.
12 Nov 2018
A Python package called
xplane_airports is now available. This serves two major use cases:
- Parsing the airport data (apt.dat) files used by X-Plane, and asking questions like “does [some airport] support [some feature]?”
- Nicely wrapping the Gateway’s API to get information about the airports available here. This includes the ability to download scenery packs and manipulate them just like you would an
If you’re doing any sort of automated analysis or manipulation of X-Plane airports, this should be a huge help.
It’s available via
$ pip install xplane_airports
And there’s a ton of documentation in the project’s README on GitHub.
Bug reports, feature requests, & pull requests are all welcome. :)
9 Nov 2018
Airport Checkouts Update:
During the beta phase of X-Plane 11.30 (already in effect), Gateway artists may ‘checkout’ up to 10 airports concurrently, for a period of 90 days. This policy will be reviewed again when 11.30 goes into the release phase.
30 Oct 2018
New “lego brick” facades are available in X-Plane 11.30:
- Embankment and pier facades, which are useful for creating sea-walls, marinas and sea-plane docks.
- Generic facades are useful for creating mid-rise and high-rise structures.
8 Oct 2018
Gateway airports marked “Recommended” before 4 Oct 13:09 UTC will be included in the airport update for X-Plane 11.30. Any airports submitted, approved or recommended after that time will be included in a later update.
17 Aug 2018
WED 1.7.1r2 is now the official stable version for use with the Gateway. It includes bug fixes and improvements such as new editing functions, support for new X-Plane 11.25 line art assets, and improved search functionality. You can download a copy here on the X-Plane Developer site.
19 July 2018
X-Plane 11.25 includes many new art assets for painted lines, including:
- new color choices
- new line widths and scaled up markings to meet ICAO sizes found at major airports
- polygons to draw safety areas more efficiently
- solid green polygons and wide yellow lines for non-movement areas along taxiways
17 July 2018
WED 1.7.1b2 is now available for download from the X-Plane Developer site. This version should be used for testing, but note that Gateway uploads are not allowed with this beta version at this time.
17 July 2018
The Gateway site has been getting quite a bit of attention lately, and there are a lot of new features!
One of our most requested features which we have now implemented is an airport checkout system. This system lets artists checkout up to three airports at a time to work on. The goal of this system is to prevent artists from duplicating work. Checkouts last thirty days and can be extended within three days of their return date for five more days (from the extension request time). A list of your current checkouts can be found in the new user control panel.
The Gateway also has a new comment notification system. You can now receive emails when someone posts a comment about your specific scenery pack or a comment about an airport where your scenery is the recommended version. All users have been opted into this service, but can opt out using the user control panel.
For users requesting new airports without an ICAO code, the Gateway will now generate a code automatically for you. There have also been several bug fixes and improvements to the bug reporting system.
As mentioned above, there is a new user control panel, accessible from the top menu. From this page, users can change their email or password and delete their account, as well as the features mentioned above.
7 June 2018
Gateway airports marked “Recommended” before 5 June 13:28 UTC will be included in the airport update for X-Plane 11.25. Any airports submitted, approved or recommended after that time will be included in a later update.
10 May 2018
EDDM Munich by Jan Vogel is on the Gateway now, and will be included in a future release of X-Plane 11. In this video he demonstrates new capabilities available in WED for Gateway artists.
9 May 2018
X-Plane 11.20 includes 3D scenery for 8 of China’s top international airports. Thomas Rasmussen has created a video showcasing these additions.
16 April 2018
WorldEditor 1.7r3 is now the official WED build! You will need to use it to upload to the Gateway. You can download WED 1.7r3 here.
16 April 2018
Airport code changes no longer need to be requested through the Gateway bug reporter to be handled by Laminar Research. The X-Plane Airport ID must remain the same, but the appropriate metadata field (ICAO, FAA, IATA, etc.) should be changed in WED, and the modifed airport uploaded to the Gateway.
15 March 2018
Gateway airports marked “Recommended” before 8 March at 7:39pm UTC will be included in the airport update for X-Plane 11.20. Any airports submitted, approved or recommended after that time will be included in a later update.
8 March 2018
WED 1.7.0b2 is now available for download from the X-Plane Developer site. This version should be used for testing, but Gateway uploads are not allowed with this beta version. Sceneries edited in WED 1.7 can be submitted with WED 1.6 to the gateway until WED 1.7 is declared final.
13 December 2017
This video showcases the Gateway version of KPHX Phoenix Sky Harbor International airport that is shipping in X-Plane 11.10.
11 December 2017
WED 1.6.1 has been officially released and can be used for Gateway scenery submissions. WED 1.6.0 submissions will continue to be accepted on the Gateway as well.
All scenery submissions are moderated against the last official X-Plane release (11.10r3 at this time), allowing all its new art assets to be included. Since some art assets changed durig the beta run of X-Plane 11.10, verify all submissions in WED as well as X-Plane with the final X-Plane release, in particular the white-on-red painted signs.
20 September 2017
Gateway airports marked “Recommended” before 20 September 2017, at 12:51 pm CST will be included in the airport update for X-Plane 11.10. Any airports submitted, approved or recommended after that time will be included in a later update.
1 August 2017
Julian Lockwood has created outstanding scenery for Mc Carran International Airport (KLAS) that is included in the 11.05 update. Check out the new Las Vegas Strip landmarks in this video by Thomas Rasmussen or in screenshots.
27 July 2017
X-Plane 11.05 is available as a beta and includes all recommended Gateway airports submitted before 20 July 2017, at 16:05:59 UTC. Any airports submitted after that time will be included in a later update.
17 July 2017
The latest updates to the X-Plane 10 Nav data are available to download here.If you choose to download this file, be sure to unzip the earth_nav.dat and earth_fix.dat files and place them in X-Plane 10's Resources/default data folder.
4 May 2017
WED 1.6 can now be used to upload to the Gateway!
26 April 2017
Check out this video for a preview of LFPG Paris Charles de Gaulle airport that is coming in X-Plane 11.01! Thanks to artist Jan Vogel for the work.
3 April 2017
Check out this video for a preview of the forthcoming Gateway version of KCLT Charlotte Douglas International airport! Thanks to artist Scott Stoeckle for the work.
27 March 2017
This new video showcases the Gateway version of KJFK John F. Kennedy airport that is already shipping in X-Plane 11. Thanks to artist Connor Russell for the work.
20 March 2017
Check out this video for a preview of the forthcoming Gateway version of YMML Melbourne airport! Thanks to artist Duncan White for the work.
14 March 2017
20 February 2017
Laminar Research is in the process of actively encouraging development on key world airports. Thus, the following airports will not be accepting submissions on the Gateway for 3 months:
- YMML Mebourne
- VIDP Delhi
- KDTW Detroit
- LEMD Madrid
- ZGSZ Shenzhen
- KCLT Charlotte
- KPHX Phoenix
- LFPG Paris
- YSSY Sydney
6 February 2017
The Gateway includes scenery for over 35,500 airports, and scenery artist and developer Markku Uttula has created a video that shows all of them in under 20 minutes.
25 October 2016
X-Plane’s global airports get better all the time thanks to the efforts of talented scenery artists. The Gateway currently has almost 3,650 3D airports, more than 1600 airports with hand drawn taxi routes, and over 2000 registered artists.
One of the newest airports from Jan Vogel (artist Litjan) is KDFW - Dallas Fort Worth, forthcoming in the next Gateway Airport export. You can check out a preview video of the airport here.
24 October 2016
Certain airports when downloaded from the Gateway and imported into WED via “Import apt.dat” (instead of via “Import from Airport Scenery Gateway”) are missing features when viewed in WED or X-Plane 10.50+. Only airports submitted to the gateway from Oct 4th to Oct 20th are affected, plus a small number of airports submitted with WED beta versions in early- to mid-September. If you see this issue, do NOT resubmit the airport in an attempt to fix the data loss. Import the airport via “Import from Airport Scenery Gateway” to avoid data loss and make additional changes as usual after that.
Note that Laminar Research’s recommended work flow for Gateway airports is to always import from the Gateway, not via apt.dat.
20 October 2016
WorldEditor 1.5.1r1 is now the official WED build! You will need to use it to upload to the Gateway. You can download WED 1.5.1 here.
4 October 2016
WorldEditor 1.5r3 is now the official WED build! You will need to use it to upload to the Gateway, and you can now upload WED 1.5 projects to the Gateway.
WorldEditor 1.5 supports the new static parking and ATC features of X-Plane 10.50, and adds a visual taxi sign editor. WED can be downloaded here and has full release notes with the app.
29 September 2016
X-Plane 10.51 is available as a beta and includes all Gateway airports submitted before 12pm on 1 September, 2016. Any airports submitted after that time will be included in a later update.
30 August 2016
Gateway artists are working hard to create the highly detailed airports you expect in each update. The next Gateway airport update will include the new EGCC Manchester International for X-Plane 10.51. Get a sneak peek in this video.
2 May 2016
Thanks to Osamah Alabdullah, Q8 Pilot, for the thorough video review of the Airport Scenery Gateway. The video explains how to use the Gateway and extensively covers 5 Gateway major airports.
7 March 2016
Gateway artist Jan Vogel (LitJan) has created a new video tutorial series that is a great resource for scenery artists of all experience levels. The series so far covers building airports in WorldEditor, maintaining custom scenery, and creating facades, with additional videos planned.
1 February 2016
X-Plane 10.45 beta testing is nearing completion and will include airport exclusions by identifier and over 700 Gateway airports with new 3-D scenery.
Go here to view a list of new and improved airports in 10.45.
Read more about airport exclusions by identifier here on the X-Plane Developer site.
2 October 2015–”This is what [X-Plane airports] can look like”
Thanks to Gateway user Litjan for this video showing new users what’s possible with Gateway airports.
More from Litjan:
24 June 2015
X-Plane 10.40 and the Airport Scenery Gateway now support long and fictitious airport identifiers. At many places in the world, there are airports which have no official ICAO identifier, but which do have identifiers from a local aviation authority. Not all of those local aviation authorities use 4-character identifiers, so we now support those codes.
In addition, we now support fictitious airport identifiers, because in some places the local aviation authority does not assign airport identifiers at all—this is most prominent in Germany, where any airport that doesn’t have an ICAO identifier simply receives no identifier at all.
The way we traditionally solved this was by allowing airport authors to invent an identifier similar in style to the ICAO codes used in that region. So, for instance, since German civil airports follow the pattern EDxx, someone might have invented ED01. This causes a problem if ED01 gets assigned to another airport in the real world. As of X-Plane 10.40, we’re moving to prefixing these fictitious identifiers with an X. So, German civil airports that have real ICAO identifiers follow the pattern EDxx, while German airports with only made-up identifiers follow the pattern XEDxx.
If an airport does not have an official ICAO identifier, but does have an IATA or local aviation authority code, it will still need a unique ICAO identifier on the Gateway and in X-Plane. The format for designing these codes should be: X (for fictitious code) + country ICAO prefix + IATA or local aviation authority code. An example of this would be Foya Airport in Liberia: currently it only has an IATA code of FOY. So, a “New Airport Code Request” should list XGLFOY in the ICAO field.
If you need a new airport ICAO identifier created for either an airport with only a local or IATA identifier, or an airport with no identifier in the real world, just file a “New Airport Code Request” from the bug reporter and we’ll get you taken care of.
10 June 2015
WED 1.4 is now the minimum required version for uploading new airport submissions to the Gateway.
If you’d like, you can view all reported issues.