Tekamah Muni
Identifier in X-Plane | KTQE |
---|---|
Full name | Tekamah Muni |
Country | United States |
Datum Coordinates (lat, lon) | 41.76400, -96.17800 open in Google Maps |
Elevation | (Not specified) |
Recommended Scenery Pack |
97014 by
|
Attributes |
Checkout status
This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.
- 97014 – mldavis2 07/12/2023XP12 update. Boundary adjustment. Added new tarmac area on south. Changed PAPI to 2L. Updated pavement and buildings.Approved Recommended
- 74331 – Julian 01/17/2020Overlapping objects / flickering textures fixed.Approved
- 74002 – mldavis2 01/03/2020Offset StorSml1p1 objects to create distance -- eliminates flickering but shows seam at overlap. No better solutionSee comments
- 73454 – mldavis2 12/08/2019Re-aligned all storage buildings to one pixel. Not sure why flickering. I've used this composite technique many times to cover the footprint of longer buildings. If this fails this time I will replace the buildings with terminal facades.See comments
- 73109 – mldavis2 11/22/2019Considerable differnce between ESRI and Google Earth on hangar pads. I used ESRI which is likely older. This airport will need revision after ESRI updates their overhead view.See comments
- 51155 – WEDbot 02/16/2017Updated runway numbering and/or lengths to match Navigraph/Aerosoft dataApproved
- 48165 – WEDbot 02/15/2017Updated runway numbering and/or lengths to match Navigraph/Aerosoft dataSee comments
- 19589 – WEDbot 01/17/2015Airport upload from X-Plane 10.32's default apt.datApproved
Note that this scenery can only be used in the X-Plane flight simulator. You can download the free demo to try it on your computer.