20 February 2017
Laminar Research is in the process of actively encouraging development on key world airports. Thus, the following airports will not be accepting submissions on the Gateway for 3 months:
- YMML Mebourne
- VIDP Delhi
- KDTW Detroit
- LEMD Madrid
- EGKK Gatwick
- ZGSZ Shenzhen
- KCLT Charlotte
- KPHX Phoenix
6 February 2017
The Gateway includes scenery for over 35,500 airports, and scenery artist and developer Markku Uttula has created a video that shows all of them in under 20 minutes.
23 January 2017
The latest updates to the X-Plane 10 Nav data are available to download here.If you choose to download this file, be sure to unzip the earth_nav.dat and earth_fix.dat files and place them in X-Plane 10’s Resources/default data folder.
25 October 2016
X-Plane’s global airports get better all the time thanks to the efforts of talented scenery artists. The Gateway currently has almost 3,650 3D airports, more than 1600 airports with hand drawn taxi routes, and over 2000 registered artists.
One of the newest airports from Jan Vogel (artist Litjan) is KDFW - Dallas Fort Worth, forthcoming in the next Gateway Airport export. You can check out a preview video of the airport here.
24 October 2016
Certain airports when downloaded from the Gateway and imported into WED via “Import apt.dat” (instead of via “Import from Airport Scenery Gateway”) are missing features when viewed in WED or X-Plane 10.50+. Only airports submitted to the gateway from Oct 4th to Oct 20th are affected, plus a small number of airports submitted with WED beta versions in early- to mid-September. If you see this issue, do NOT resubmit the airport in an attempt to fix the data loss. Import the airport via “Import from Airport Scenery Gateway” to avoid data loss and make additional changes as usual after that.
Note that Laminar Research’s recommended work flow for Gateway airports is to always import from the Gateway, not via apt.dat.
20 October 2016
WorldEditor 1.5.1r1 is now the official WED build! You will need to use it to upload to the Gateway. You can download WED 1.5.1 here.
4 October 2016
WorldEditor 1.5r3 is now the official WED build! You will need to use it to upload to the Gateway, and you can now upload WED 1.5 projects to the Gateway.
WorldEditor 1.5 supports the new static parking and ATC features of X-Plane 10.50, and adds a visual taxi sign editor. WED can be downloaded here and has full release notes with the app.
29 September 2016
X-Plane 10.51 is available as a beta and includes all Gateway airports submitted before 12pm on 1 September, 2016. Any airports submitted after that time will be included in a later update.
30 August 2016
Gateway artists are working hard to create the highly detailed airports you expect in each update. The next Gateway airport update will include the new EGCC Manchester International for X-Plane 10.51. Get a sneak peek in this video.
2 May 2016
Thanks to Osamah Alabdullah, Q8 Pilot, for the thorough video review of the Airport Scenery Gateway. The video explains how to use the Gateway and extensively covers 5 Gateway major airports.
7 March 2016
Gateway artist Jan Vogel (LitJan) has created a new video tutorial series that is a great resource for scenery artists of all experience levels. The series so far covers building airports in WorldEditor, maintaining custom scenery, and creating facades, with additional videos planned.
1 February 2016
X-Plane 10.45 beta testing is nearing completion and will include airport exclusions by identifier and over 700 Gateway airports with new 3-D scenery.
Go here to view a list of new and improved airports in 10.45.
Read more about airport exclusions by identifier here on the X-Plane Developer site.
2 October 2015—“This is what [X-Plane airports] can look like”
Thanks to Gateway user Litjan for this video showing new users what’s possible with Gateway airports.
More from Litjan:
24 June 2015
X-Plane 10.40 and the Airport Scenery Gateway now support long and fictitious airport identifiers. At many places in the world, there are airports which have no official ICAO identifier, but which do have identifiers from a local aviation authority. Not all of those local aviation authorities use 4-character identifiers, so we now support those codes.
In addition, we now support fictitious airport identifiers, because in some places the local aviation authority does not assign airport identifiers at all—-this is most prominent in Germany, where any airport that doesn’t have an ICAO identifier simply receives no identifier at all.
The way we traditionally solved this was by allowing airport authors to invent an identifier similar in style to the ICAO codes used in that region. So, for instance, since German civil airports follow the pattern EDxx, someone might have invented ED01. This causes a problem if ED01 gets assigned to another airport in the real world. As of X-Plane 10.40, we’re moving to prefixing these fictitious identifiers with an X. So, German civil airports that have real ICAO identifiers follow the pattern EDxx, while German airports with only made-up identifiers follow the pattern XEDxx.
If an airport does not have an official ICAO identifier, but does have an IATA or local aviation authority code, it will still need a unique ICAO identifier on the Gateway and in X-Plane. The format for designing these codes should be: X (for fictitious code) + country ICAO prefix + IATA or local aviation authority code. An example of this would be Foya Airport in Liberia: currently it only has an IATA code of FOY. So, a “New Airport Code Request” should list XGLFOY in the ICAO field.
If you need a new airport ICAO identifier created for either an airport with only a local or IATA identifier, or an airport with no identifier in the real world, just file a “New Airport Code Request” from the bug reporter and we’ll get you taken care of.
10 June 2015
WED 1.4 is now the minimum required version for uploading new airport submissions to the Gateway.
If you’d like, you can view all reported issues.