ashj24uk reported issue XSG-3415: EGHQ Mesh unable to taxi on July 27, 2017 7:32 AM
Closed

Hi I am a scenery dev and have been developing scenery for EGHQ from scratch with custom buildings.Now when you get to the intersection between Holding points C2 to C3. on Taxiway Alpha heading towards Runway 30. when A plane taxi over this point the Aircraft is thrown into the air and is destroyed.Can you please fix this as I wish to release the scenery.

  • ashj24uk July 27, 2017 7:33 AM


    I have tried even with default scenery and have the same issue i have stripped my sim right down to bare bones and still get this issue

  • Jennifer Roberts July 28, 2017 8:52 AM

    Have you tried using the flatten option on the airport? Sharp bumps in the underlying mesh require scenery to be recut, which happens very rarely so you will most likely need to use that work around for now.

  • ashj24uk July 28, 2017 11:08 AM


    Yes i have tried this option but I will try it again with runways follow contours on and see if I get this sorted

  • Jennifer Roberts August 14, 2017 12:06 PM

    Please make sure to try the version included in 11.05. I do not see any sharp bumps in the airport in this version, so the artist may have flattened them out already.

  • ashj24uk August 14, 2017 12:22 PM


    Yes im rebuilding the Airport with Airport.dat file from 11.05 so far so good

ashj24uk reported issue XSG-3536: Airport mesh in reference to scenery pack 53153 on August 12, 2017 9:07 AM
Closed

Hi can you tell me what Airport.dat file did you use?

  • Jennifer Roberts August 14, 2017 12:07 PM

    Please clarify what you're investigating or give more information on what the problem is.

  • ashj24uk August 14, 2017 12:25 PM


    its ok you can close this bug

Higgy68 reported issue XSG-11422: stepped runway in reference to scenery pack 79801 on February 16, 2021 3:41 AM
Closed

huge step halfway along the runway. Makes this airport unusable.

  • Jan Vogel March 14, 2021 8:58 AM

    Fixed up latest submission so it can get approved. Also enabled “always flatten” to make the runway usable.

    This creates an ugle artifact in nearby terrain (river to north), but runway usability is paramount here. We will revisit when next mesh gets cut.

  • poulsej April 24, 2021 8:35 AM


    Will the next release of this airport remove the step in the middle of the runway ? I downloaded and tested but still had the step so I guess there must be something else required.

  • poulsej April 24, 2021 9:39 AM


    Please ignore last comment. File naming caused an issue loading. Downloaded scenery works perfectly thanks.

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