Decatur Muni
Identifier in X-Plane | KLUD |
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Full name | Decatur Muni |
Country | United States |
Datum Coordinates (lat, lon) | 33.25400, -97.58200 open in Google Maps |
Elevation | (Not specified) |
Recommended Scenery Pack |
92306 by
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Attributes |
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Checkout status
This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.
- 92306 – flycaptjon 09/01/2022-Addressed the following X-Plane Scenery Gateway feedback: One or more taxiway polygons has been used for a non-taxiway purpose (terrain, road, driveway, yard, parking lot, ground-markings, marina, sports-stadium, race track, golf course, tennis court, windsock circle, water feature, or other). Inject taxi-routes, or use 'Convert To' function to change taxiway(s) to draped polygons where applicable. -Converted taxiways used for roads / non-taxi use to draped polygons. -Cleaned up ramp and taxiways. -Added Red Boundry edge lights to the west end of the North Ramp taxi area. -Added taxiway markings and taxiway entry lights to North Mid ramp area. -Added taxiway markings for entry/exit of the North end freight hangar. -Added night lighting AreaFlood lights. -Converted Decatur Jet FBO building to Terminal Kit facade terminal building.Approved Recommended
- 91952 – flycaptjon 08/03/2022-Addressed the following X-Plane Scenery Gateway feedback: Julian Admin: Too many tree objects. Use .for polygons for large forest areas. -Removed 3D tree object forests and converted to forests.fac per feedback. -Replaced windsock segmented circle from line style to concrete poly object. -Replaced windsock and rotating beacon to new style objects from Laminar library. -Edited taxiway segments that join runways to turn off blue taxiway lights at the node joining the runway. -Redrew taxiways, apron and taxiway curves with fewer nodes to optimize loading and memory requirements. -Converted tree.obj to autogen_tree*.obj. -Rebuilt taxiway to runway junctions to minimize the number of nodes and better utilize bezier curves. -Converted taxiways used for roads / non-taxi use to draped polygons. -Completed a massive edit to reduce the number of nodes and cleanup roads and ramp areas. -Edited roads, curves, service roads, etc. to minimize nodes and convert multiple nodes to beziers, etc. to improve frame rate and complexity. Removed 'green guideline' for runway taxiway turn off lines.See comments
- 91833 – flycaptjon 07/24/2022-Addressed the following X-Plane Scenery Gateway feedback: Julian Admin: Too many tree objects. Use .for polygons for large forest areas. -Removed 3D tree object forests and converted to forests.fac per feedback. -Replaced windsock segmented circle from line style to concrete poly object. -Replaced windsock and rotating beacon to new style objects from Laminar library. -Edited taxiway segments that join runways to turn off blue taxiway lights at the node joining the runway. -Redrew taxiways, apron and taxiway curves with fewer nodes to optimize loading and memory requirements. -Converted tree.obj to autogen_tree*.obj. -Rebuilt taxiway to runway junctions to minimize the number of nodes and better utilize bezier curves. -Converted taxiways used for roads / non-taxi use to draped polygons. -Completed a massive edit to reduce the number of nodes and cleanup roads and ramp areas. -Edited roads, curves, service roads, etc. to minimize nodes and convert multiple nodes to beziers, etc. to improve frame rate and complexity.See comments
- 89786 – flycaptjon 02/22/2022-Initial update to realign airport with actual location based on satellite and OpenStreet maps. This will align the IFR RNAV approaches with runways 17/35 correctly. -Modified from XP Scenery Gateway version 51704 – jhtippie 03/23/2017 as the baseline. -Compete rework of Gateway version to correct taxiways, airport buildings and hangars more match actual airport to the limits of current Laminar objects, etc. -Added landscape and trees to more naturally match the airport area based on satellite maps. -Added ATC frequencies. -Corrected airport roads and hard surface ramp and apron areas as well as taxiways. -Corrected airport fencing to match actual airport areas. -Corrected PAPIs locations and angles. -Added Exclusion Zones as required. -Unusual patchwork of airport roads, apron areas, etc. match the real airport patchwork methodology of using "overage" materials from city and county road projects to maintain airport areas. -Added Segmented Circle. -Added Ground Vehicles. -Updated Decatur Jet FBO using newer facade and removed legacy objects no longer supported.See comments
- 51704 – jhtippie 03/23/2017Added exclusion zones to fix autogen tree incursions in X Plane 11.Approved
- 51618 – jhtippie 03/14/2017Decatur Municipal serving the county seat of Wise County, Texas.See comments
- 49981 – WEDbot 02/16/2017Updated runway numbering and/or lengths to match Navigraph/Aerosoft dataApproved
- 48805 – WEDbot 02/16/2017Updated runway numbering and/or lengths to match Navigraph/Aerosoft dataSee comments
- 46977 – WEDbot 02/15/2017Updated runway numbering and/or lengths to match Navigraph/Aerosoft dataSee comments
- 18714 – WEDbot 01/17/2015Airport upload from X-Plane 10.32's default apt.datApproved
Note that this scenery can only be used in the X-Plane flight simulator. You can download the free demo to try it on your computer.