The texture of the X'd runway in front of Crow Executive Air is gravel, when in the real world, it's concrete - this makes taxiing difficult (lol)
Also on this closed runway (apron/taxiway) there are set two groupings of parked cars... this also makes taxiing difficult, as the parking is done behind Crow Executive air, between EAA and the Crow hangar, but the parking around the admin building should suffice.
The massive apron on the south side of the airport is not connected to the airport - that is a freight shipping/storage and offices complex. It used to be part of the airport, but hasn't been for many years. The little taxiway connecting the apron to the parallel taxiway is cut off, in the real world, by a ditch and a fence that surrounds the complex. There is no physical connection to the airport proper.
I've been running XP 11.52 and was still seeing the issue - I'd thought 'current' Gateweay additions were rolled up.
Well, they're rolled up unless you've somehow pulled the KTDZ pack from ages ago and forgot it was still in Custom Scenery, which 'overwrites' any updates from the sim proper.
Thanks for pointing that out, I do apologize, that was my inadequacy to check all possibilities. Thank you!
I doublechecked - the “fixed” airport was indeed included in 11.50 (rolled out in September 2020).
Nevertheless I slightly tweaked the current submission (tiny move to perfectly line up with CIFP/sat data, added missing parking lot poly in south, tweaked exclusions to protect whole airport against third-party meshes).
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ISOC February 25, 2021 7:49 PM
excentric4 must have an older version of XP, as the current approved/recommended version of the airport fixed these issues. - ISOC
eccentric4 March 7, 2021 4:51 PM
Ah, fair point, lol!
I've been running XP 11.52 and was still seeing the issue - I'd thought 'current' Gateweay additions were rolled up.
Well, they're rolled up unless you've somehow pulled the KTDZ pack from ages ago and forgot it was still in Custom Scenery, which 'overwrites' any updates from the sim proper.
Thanks for pointing that out, I do apologize, that was my inadequacy to check all possibilities. Thank you!
Jan Vogel March 14, 2021 9:10 AM
I doublechecked - the “fixed” airport was indeed included in 11.50 (rolled out in September 2020).
Nevertheless I slightly tweaked the current submission (tiny move to perfectly line up with CIFP/sat data, added missing parking lot poly in south, tweaked exclusions to protect whole airport against third-party meshes).