I suspect this may be a result of my use of AIPilotX's HDv3 mesh, vs the stock mesh. I don't know if flattening the airport will resolve it (http://developer.x-plane.com/2016/03/per-airport-flattening/), or even if the current version of WED supports it. May as well retract the 3D version submitted by myself; I'm not going to chase down problems with meshes other than what I'm using. Means I won't likely be submitting airports to the Gateway, either; this isn't the first time we've encountered problems with different meshes.
sgabriel
commented
in reference to scenery pack
42239on December 20, 2016 10:02 AM
I can confirm that the buildings and taxiway textures float in the air. I have runways NOT following contours and am using no custom mesh.
vitvakatu
commented
in reference to scenery pack
82815on January 26, 2024 12:12 PM
This airport is no longer closed IRL, it was reopened in 2022 after restoration works. I believe it should be opened in X-Plane as well.
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I suspect this may be a result of my use of AIPilotX's HDv3 mesh, vs the stock mesh. I don't know if flattening the airport will resolve it (http://developer.x-plane.com/2016/03/per-airport-flattening/), or even if the current version of WED supports it. May as well retract the 3D version submitted by myself; I'm not going to chase down problems with meshes other than what I'm using. Means I won't likely be submitting airports to the Gateway, either; this isn't the first time we've encountered problems with different meshes.
I can confirm that the buildings and taxiway textures float in the air. I have runways NOT following contours and am using no custom mesh.
This airport is no longer closed IRL, it was reopened in 2022 after restoration works. I believe it should be opened in X-Plane as well.