Identifier in X-Plane EBNM
Full nameNamur / Suarlée
Country Belgium
Datum Coordinates (lat, lon) 50.49000, 4.77100 open in Google Maps
Elevation (Not specified)
Recommended Scenery Pack 100567 by Peter Papics submitted on January 31, 2024
Attributes
  • Always Flatten (XP11)

Checkout status

This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.

  • 100567 – Papickx 01/31/2024
    Taxiway polygons not airside were converted to draped polygons. Road network is only using exlusion areas inside the airport boundary, I cannot help that one of the segments that end there are very long and stretch far from the airport. I need to edit that segment as in the standard scenery the curve is so bad that it runs across the parking of the airport (and a segment is even missing in between). I have not moved the outside end nodes of the segments. It is true that the 12.0.9 recut made it neccesary to use different exclusions as the nodes insed the boundary moved, I did that now, this works with 12.0.9 nicely. If the road networks were a bit better in the default scenery then all this trouble would not be neccesary... Anyway, really hoping this is fine now.
    Approved Recommended
  • 100297 – Papickx 01/15/2024
    No more exclusions outside the boundary. If still not OK, then please provide a bit more verbose feedback about the road situation...
    See comments
  • 100105 – Papickx 01/04/2024
    Made all required changes.
    See comments
  • 99834 – Papickx 12/21/2023
    Removed objects outside airport boundary.
    See comments
  • 98769 – Papickx 09/30/2023
    Update to XP12 standards, added new terminal building, some parking spots, some new detail, etc.
    See comments
  • 71082 – Papickx 08/31/2019
    Hopefully all issues solved by making sure things are aligned to the default road network (I forgot that I was using a high resolution vector overlay for the original version...)
    Approved
  • 70696 – Papickx 08/18/2019
    Corrected the issue with some ramp starts overlapping with other objects in my first upload.
    See comments
  • 70337 – Papickx 08/05/2019
    As true to reality as possible (with the default assets of WED) recreation of the private airport of Namur/Namen in Belgium. All runways, taxi routes, aprons, hangars, buildings, trees, fences and small objects placed according to their actual positions from recent ortho photos and photos from small airplanes and the ground. Includes most notably the newly surfaced runway and large building that were added in 2018. Parking 'gates' for small planes and helicopters included. Field elevation set at actual average runway altitude instead of reference altitude. Runway lengths match their actual measured length and not the reported one. Since the runway is too short for AI planes spawn or land here, there is no ATC Taxi network specified.
    See comments
  • 13854 – WEDbot 01/17/2015
    Airport upload from X-Plane 10.32's default apt.dat
    Approved

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