The forest area you are talking about in fact is an area of unregistered housing (in fact old sheds) and containers. I first created a HCMM scenery in 2009 - for FSX. Since then there is no OSM data and the area is just empty space in X-Plane. Once the default library provides those sheds of poverty and sea containers, I would love to put my hands on this. For now we could a) accept my forest solution or b) leave a huge blank area which looks rather unnatural. So you want it the ugly way?
DLH560
commented
in reference to scenery pack
78844on July 24, 2020 6:16 AM
The forest area you are talking about in fact is an area of unregistered housing (in fact old sheds) and containers. I first created a HCMM scenery in 2009 - for FSX. Since then there is no OSM data and the area is just empty space in X-Plane. Once the default library provides those sheds of poverty and sea containers, I would love to put my hands on this. For now we could a) accept my forest solution or b) leave a huge blank area which looks rather unnatural. So you want it the ugly way?
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Julian Lockwood October 28, 2017 1:52 PM
Confirmed on Google Earth. Airport identifier confirmed.
DLH560 July 24, 2020 6:18 AM
The forest area you are talking about in fact is an area of unregistered housing (in fact old sheds) and containers. I first created a HCMM scenery in 2009 - for FSX. Since then there is no OSM data and the area is just empty space in X-Plane. Once the default library provides those sheds of poverty and sea containers, I would love to put my hands on this. For now we could a) accept my forest solution or b) leave a huge blank area which looks rather unnatural. So you want it the ugly way?
The forest area you are talking about in fact is an area of unregistered housing (in fact old sheds) and containers. I first created a HCMM scenery in 2009 - for FSX. Since then there is no OSM data and the area is just empty space in X-Plane. Once the default library provides those sheds of poverty and sea containers, I would love to put my hands on this. For now we could a) accept my forest solution or b) leave a huge blank area which looks rather unnatural. So you want it the ugly way?