It happens that I double checked this very page before reworking the airport to refresh my mind on the correct technique. After inspection of the layout in WED I concluded the scenery was not going to be rejected due to taxiway/runway join issue.
I didn't touch the geometry of the taxiway to runway joint compared to previous editions of this airport. What I did is to create extra nodes though. To use the more efficient X-Plane 12 taxiways for a good looking joint.
Needs enquiry to understand what the problem is exactly.
XPJavelin
commented
in reference to scenery pack
100627on February 9, 2024 10:28 AM
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https://forums.x-plane.org/index.php?/forums/topic/173207-lgsa-chania/&do=findComment&comment=2671844
So the scenery was rejected by moderation with "Taxiway/runway join issue(s). For info: https://forums.x-plane.org/index.php?/forums/topic/131437-how-to-draw-taxiway-exits/"
It happens that I double checked this very page before reworking the airport to refresh my mind on the correct technique. After inspection of the layout in WED I concluded the scenery was not going to be rejected due to taxiway/runway join issue.
I didn't touch the geometry of the taxiway to runway joint compared to previous editions of this airport. What I did is to create extra nodes though. To use the more efficient X-Plane 12 taxiways for a good looking joint.
Needs enquiry to understand what the problem is exactly.