Hi Alex. I never noticed the issue you raised because I hardly ever use XP's pushback feature. I've added a bunch of tugs at both the terminal and cargo areas. It seems to help, but there are still slow-downs because of the other traffic. I know this is partly because of XP's currently poor implementation of ground routes, but I'm also wondering if I should get rid of a significant number of other ground trucks to unclog things. I'd be interested in your or anyone else's opinion on this.
Hi Seawinder,
I'm waiting for the download link or the approved status to test the scenery, I guess more pushback tugs will help. I agree with you that loweing ground traffic would be great too, I remember some sports/luxury cars around that are not needed and not a realistic feature. As soon as I'm able to download the scenery pack I'll test it and comment further. Thanks!
Hi Alex. I'm puzzled by the "sports/luxury cars" you mention. At this point, the only car in place, besides parked cars in the lot, is one ground traffic crew car. I think the pushback works better now, but ground traffic in general gets very slow when vehicles approach each other. As I understand it, this is a glitch in the programming which is supposedly going to be addressed and fixed in a future XP update.
Hi Seawinder, downloaded and tested your ground traffic and stock pushback, now is perfect! many thanks for the update, I too prefer other pushbacks like betterpushback, sometimes I just prefer stock because is more faster to do all the procedure but for the sake of the stock vanilla scenery is great to have all working good. Hope to see more of your work for Ecuador, best SEGU scenery ever! Cheers.
Seawinder
commented
in reference to scenery pack
67582on April 24, 2019 4:56 PM
dakamax, are you undertaking a rework of what I've submitted, or are you going from scratch?
seawinder
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Hi Alex. I never noticed the issue you raised because I hardly ever use XP's pushback feature. I've added a bunch of tugs at both the terminal and cargo areas. It seems to help, but there are still slow-downs because of the other traffic. I know this is partly because of XP's currently poor implementation of ground routes, but I'm also wondering if I should get rid of a significant number of other ground trucks to unclog things. I'd be interested in your or anyone else's opinion on this.
Hi Seawinder, I'm waiting for the download link or the approved status to test the scenery, I guess more pushback tugs will help. I agree with you that loweing ground traffic would be great too, I remember some sports/luxury cars around that are not needed and not a realistic feature. As soon as I'm able to download the scenery pack I'll test it and comment further. Thanks!
Hi Alex. I'm puzzled by the "sports/luxury cars" you mention. At this point, the only car in place, besides parked cars in the lot, is one ground traffic crew car. I think the pushback works better now, but ground traffic in general gets very slow when vehicles approach each other. As I understand it, this is a glitch in the programming which is supposedly going to be addressed and fixed in a future XP update.
Hi Seawinder, downloaded and tested your ground traffic and stock pushback, now is perfect! many thanks for the update, I too prefer other pushbacks like betterpushback, sometimes I just prefer stock because is more faster to do all the procedure but for the sake of the stock vanilla scenery is great to have all working good. Hope to see more of your work for Ecuador, best SEGU scenery ever! Cheers.
dakamax, are you undertaking a rework of what I've submitted, or are you going from scratch? seawinder