Budapest Ferenc Liszt Intl
Identifier in X-Plane | LHBP |
---|---|
Full name | Budapest Ferenc Liszt Intl |
Country | Hungary |
Datum Coordinates (lat, lon) | 47.43500, 19.25700 open in Google Maps |
Elevation | (Not specified) |
Recommended Scenery Pack |
103610 by
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Attributes |
Checkout status
This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.
- 103610 – peterg 09/05/2024Sorry havent seen the 103137Approved Recommended
- 103574 – peterg 09/04/2024Fix Autogate on 31,32,42,43,44,45See comments
- 103137 – CptCharlesG 07/28/2024There were two C2R stands, one was corrected to C1R. Additionally a few minor fixes.Approved
- 101359 – CptCharlesG 03/16/2024Actualizations: twy renamed: V to P5, X to V, extended Cargo City Apron and warehouse, extended and reorganized AG apron, widened corners and edges on twy B3-B4-B5-N, reopened Terminal 2 parking, containers in railway terminal, new gate text to it, several small improvements and updates. Roads connection fixed after latest OSM update - but actually custom roads are now almost unnecessary, only benefits are the 2 levels at Terminal 2 enternaces and the properly working roundabout + 2 missing roads.Approved
- 96526 – CptCharlesG 06/13/2023Replacing custom roads with dark_5m.lin between SRA fence and outer fence . As these will go under roads in case some add-ons add them back like in XP11, therefore no exclusion zones needed for currently non-existing roads. Small known issue that should be fixed by next scenery cut: forest on road at NW - requires 8 exclusion zones to remove.Approved
- 96439 – CptCharlesG 06/09/2023Taxi shoulder edges added+ New roads and exclusions. There are a bunch of exlcusion zones, but I do not have better idea. Please check forum thread and feel free to fix them: https://forums.x-plane.org/index.php?/forums/topic/283342-building-gateway-airports-for-x-plane-12/&do=findComment&comment=2565914See comments
- 96015 – CptCharlesG 05/17/2023Some bug fixes. New ACE hangar (open). All car pakings replaced by facades. Narrow taxiway shoulders added, including yellow lines, but there is a rework going on on the real airport widening some shoulders. Most of the draped poligon roads have been replaced - intentionally left some as they looks and works better this way, but they might be replaced in the next update. Next update expected once new satellite imagery is available (with widened shoulders and terminal parking).See comments
- 96014 – CptCharlesG 05/17/2023New ACE hangar (open). All car pakings replaced by facades. Narrow taxiway shoulders added, including yellow lines, but there is a rework going on on the real airport widening some shoulders. Most of the draped poligon roads have been replaced - intentionally left some as they looks and works better this way, but they might be replaced in the next update. Next update expected once new satellite imagery is available (with widened shoulders and terminal parking).See comments
- 95145 – CptCharlesG 04/11/2023...but technically it works now. Aditionally moved a column (string) away.See comments
- 95144 – CptCharlesG 04/11/2023I am not sure what was the problem with the previous scenery. Now I made the corridor as wide as the ground route, however now there is some solid wall right in the middle of the road.See comments
- 94773 – CptCharlesG 03/24/2023(No comment)See comments
- 94357 – CptCharlesG 03/07/2023Boundary expanded around 13L-31R to match chart and territory owned by the airport (also to include well recognized forrests). To be improved overall once terminal parking construction is ready IRL.See comments
- 94221 – CptCharlesG 02/21/2023First XP12 iteration with new features. To be improved once terminal parking construction finished.See comments
- 82055 – CptCharlesG 01/16/2021New baggabe sortiment building at Terminal 2, improved caro city, some small fixes and improvements all around the airport (mostly lines, ground routes), MSL to AGL conversionApproved
- 78025 – CptCharlesG 05/30/2020CargoCity improved: Reverted changes in 76183, ldded lines, draped signs, some objects, chnaged ground routes to be more accurate, adeedd draped poly connection to twy V, car parking area increased + a few little fixes around the airportApproved
- 76183 – stvnmth 04/06/2020Warehouse area asphalt connect to Bud City Cargo apron.Approved
- 74350 – CptCharlesG 01/18/2020New low-cost terminal, CargoCity stand names updated, several lines, draped poligons placed or updated, twy-gnd roures updateApproved
- 73307 – CptCharlesG 12/01/2019Small update fixing XSG-8570 (btw XSG-8320 is a feature?!), changing centerline to wide, converting twy hatches to lines, correcting future twy E (I guessed O previously), new Cargo City area improved a bit (will be continued), and several other small bugfixes, sign and lines improvementsApproved
- 70699 – CptCharlesG 08/18/2019Complete redesign (still some stuff todo). SetMSL set with default mesh, tested and lloks ok with HD Mesh). PierB and CargoCity to be improved when finished and satelite imagery available. Changelist might be available in the forum soon...Approved
- 62910 – CptCharlesG 09/05/2018ATC routes fixed, some markings correctedApproved
- 62676 – CptCharlesG 08/26/2018New Line variants, several small adjustments and fixes, thanks jbalaton for reporting wrong signs at twy XSee comments
- 58830 – CptCharlesG 02/24/2018Airport name shortened, atc flow departure freq corrected, taxi route aircraft categories reviewed, ramp starts removed from taxi routes (except some), some bugfixes for last (still pending) upload. [Few other glitches found, sorry for double upload today]Approved
- 58827 – CptCharlesG 02/24/2018Airport name shortened, atc flow departure freq corrected, taxi route aircraft categories reviewed, ramp starts removed from taxi routes (except some), some bugfixes for last (still pending) upload.See comments
- 58695 – CptCharlesG 02/18/2018Terminal Kit: Terminal 1 redesigned, also added the new pier at terminal 2B (still in construction); Added 3542 draped sign poligons, dozens of buildings, draped poligons, traffic barriers, ground routes, exclusion zones (road); Adjusted: signs loc, Transition Alitute to 10000ft (thanks jbalaton fot the note)See comments
- 58281 – CptCharlesG 01/29/2018Terminal 2 redesigned with the new Terminal kit, Draped rwy sign poligons added, and some minor adjustments.Approved
- 58092 – CptCharlesG 01/20/2018Small adjustments, signs reviewed, TORA signs added, new DHL and TNT cargo buildings addedApproved
- 53357 – CptCharlesG 07/09/2017Complete makeover: new twy and stands, taxi routes for stands, trucks, ground routes, freq name change, right side PAPI lights removal, omnidir REIL lights, amber-green twy lights (J4, Y, Z), ILS centerline, tons of lines, tower view added, Aeropark added at new location. Temporarly: contruction woks at Terminal 2Approved
- 52860 – Susu986 06/09/2017Adjusted exclusion zones for intruding road network.Approved
- 52585 – Susu986 05/23/2017Added actual 3D buildings, facade terminals, jetways, hangar buildings and changed the airport's name to reflect it's real one. Some small adjustments to exclusion zones.Approved
- 36939 – Lazlow 02/22/2015(No comment)Approved
- 36922 – Lazlow 02/21/2015Taxi Signs incomplete. Only pavements are created, no buildings.See comments
- 20576 – WEDbot 01/17/2015Airport upload from X-Plane 10.32's default apt.datApproved
Note that this scenery can only be used in the X-Plane flight simulator. You can download the free demo to try it on your computer.