Ouzinkie
Identifier in X-Plane | 4K5 |
---|---|
Full name | Ouzinkie |
Country | United States |
Datum Coordinates (lat, lon) | 57.92300, -152.50100 open in Google Maps |
Elevation | (Not specified) |
Recommended Scenery Pack |
96475 by
|
Attributes |
|
Checkout status
This airport is unclaimed. You can lock the airport to announce to the world that you’re working on it and prevent duplicate work from being submitted.
- 96475 – PL4 06/12/2023- Assets (road and forests) out side of airport boundary removed or trimmed to be inside. Exclusions trimmed not to exclude too much outside of boundary. - taxi and apron area transparent because with gravel boundary looks too sharp (Note: smooth boundary as like gravel runway would be great). - *non* auto flatten is flyable (not in real life lol) and results in somehow realistic coastlines (better than auto flatten for my taste). Steep on 26 end, two steps on the 08 half. (Note: works perfect with Ortho4XP almost like the real one - reference: see vids on YT!).Approved Recommended
- 94135 – PL4 02/16/20234K5 (Ouzinkie) WED 2.5 / XP12.03 for gatewa: - completely new since location of this airport changed - based on SkyVector, OSM-Maps and some YT-Vids. - always flatten (unrealistic coast, but rwy like the real thing) - RMK: road segment not long enough to connect to civilizationSee comments
- 93256 – PL4 11/18/2022Airport Location changed. According to Navigraph, OSM and other maps, the new airport is now remote from the town. Runway size information from skyvector.com. Apron layout from OSM. Note: I have a better version with some XP12 objects as trees and building, but down know how I can give that back to the community.See comments
- 85476 – Julian 07/09/2021Boundary refined.Approved
- 85413 – Johnny 07/07/2021Airport UpdateApproved
- 6746 – WEDbot 01/16/2015Airport upload from X-Plane 10.32's default apt.datApproved
Note that this scenery can only be used in the X-Plane flight simulator. You can download the free demo to try it on your computer.